David Randelman wrote:
> To make a long story short, you will not be able to obtain a fast
> download stream AND hope to obtain minimum latency for gaming unless you
> use tc to cut your bandwidth by half or more and at the same time it
> will help to place the MRQ module.

I don't think you really needs to cut your incoming bandwidth by half,
it should be sufficient to cut it by a few percents to get all end
points to reduce their rate sufficiently not to have large buffers on
the downstream.

The best bet would be to use RED with ECN for TCP, this way you send the
correct messages to the TCP layer without dropping downloaded packets.
You need both sides to cooperate for this to work, and if the server
doesn't do ECN you will have to drop packets.

This is one thing that wondershaper does, though I don't think it uses
RED+ECN.

As I said, wondershaper author(s) already did all this thinking and
provide some hints on how to tune it properly to get the results you
want. You do need to play with it to get optimal results but it's fairly
easy.

Baruch

=================================================================
To unsubscribe, send mail to [EMAIL PROTECTED] with
the word "unsubscribe" in the message body, e.g., run the command
echo unsubscribe | mail [EMAIL PROTECTED]

Reply via email to