David Randelman wrote: > To make a long story short, you will not be able to obtain a fast > download stream AND hope to obtain minimum latency for gaming unless you > use tc to cut your bandwidth by half or more and at the same time it > will help to place the MRQ module.
I don't think you really needs to cut your incoming bandwidth by half, it should be sufficient to cut it by a few percents to get all end points to reduce their rate sufficiently not to have large buffers on the downstream. The best bet would be to use RED with ECN for TCP, this way you send the correct messages to the TCP layer without dropping downloaded packets. You need both sides to cooperate for this to work, and if the server doesn't do ECN you will have to drop packets. This is one thing that wondershaper does, though I don't think it uses RED+ECN. As I said, wondershaper author(s) already did all this thinking and provide some hints on how to tune it properly to get the results you want. You do need to play with it to get optimal results but it's fairly easy. Baruch ================================================================= To unsubscribe, send mail to [EMAIL PROTECTED] with the word "unsubscribe" in the message body, e.g., run the command echo unsubscribe | mail [EMAIL PROTECTED]
