On 24.07.2009 Aviv Sharon wrote: > Hi everybody, > > My name is Aviv Sharon, and I'm a 22-year-old student from Haifa and a > member of Wildfire Games, a team of volunteer game developers working on 0 > A.D. - a free, 3d, historically-based real-time strategy game. > > Wildfire Games has announced that it will be moving its previously closed > development process for *0 A.D.* to open source. All code will be released > under the GPL and all art under CC-BY-SA. > > Releasing the content serves to attract new developers to the project. We're > looking for talented people who want to prove that open source games can be > just as good as the proprietary ones. You're all welcome to check out the > project and join. > Just a quick report -- built on Fedora-10: * I just made a quick and dirty test, no RPM's yet. In addition to what I already had on my system I needed the following packages from the standard repositories: boost-devel libxml2-devel wxGTK-devel js-devel openal-devel gamin-devel nasm cryptonpp-devel enet-devel libjpeg-devel binutils-devel DevIL-devel DevIL-ILUT-devel * ACE isn't packaged for Fedora due to licensing issues. However, there are RPM's and SRPM's maintained on: http://dist.bonsai.com/ken/ace_tao_rpm/ I grabbed the SRPM, rebuilt it cleanly and installed it. * There was one build problem -- the sources include SpiderMonkey headers as #include <js/js....>, while the Fedora js-devel package install them directly under /usr/include and not in a js/ subdirectory. I didn't have time to investigate who is right/more-up-to-date etc. As a workaround I simply created a symlink as root: ln -s . /usr/include/js
Cheers, -- Oron Peled Voice: +972-4-8228492 [email protected] http://users.actcom.co.il/~oron "Simplicity is prerequisite for reliability." -- Edsger Wybe Dijkstra _______________________________________________ Linux-il mailing list [email protected] http://mailman.cs.huji.ac.il/mailman/listinfo/linux-il
