There is always another option,... one other option would be to underclock your CPUs and then even when they hit the 100% usage over long periods as it is running at lower speed, it wouldn't heat that much.
On Sat, Jun 19, 2010 at 11:12 AM, Shimon Panfil <i...@industrialphys.com>wrote: > Many thanks for everybody who answered my question. > Short resume is following: > 1. x86_64 is really the only affordable platform( sure it depends on > definition of "affordable" but anyway people got it right); > 2. Good idea is cleaning off the dust from the box and check thermal paste; > 3. Is the problem specific to my machine or has general nature still > unclear, > since: > a) gamers forums are full of complaints about overheating; > b) nobody provides example of heavy *numerical* load without overheating, > kernel compilation for example is not relevant becouse AFAIK compiler does > not use floating point calculations and power consumption and heating may be > essentially different; > 4. All the subject of CPU power consumption and heating is complicated and > needs serious investigation. Most of the references I've seen are of > anecdotal character, very little reliable physical/engineering information. > Probably manufacturers prefer to keep this information for own use. > S. > > -- > Shimon Panfil: Industrial Physics and Simulations > http://industrialphys.com > > _______________________________________________ > Linux-il mailing list > Linux-il@cs.huji.ac.il > http://mailman.cs.huji.ac.il/mailman/listinfo/linux-il >
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