There is always another option,...
one other option would be to underclock your CPUs and then even when they
hit the 100% usage over long periods as it is running at lower speed, it
wouldn't heat that much.

On Sat, Jun 19, 2010 at 11:12 AM, Shimon Panfil <i...@industrialphys.com>wrote:

> Many thanks for everybody who answered my question.
> Short resume is following:
> 1. x86_64 is really the only affordable platform( sure it depends on
> definition of "affordable" but anyway people got it right);
> 2. Good idea is cleaning off the dust from the box and check thermal paste;
> 3. Is the problem specific to my machine or has general nature still
> unclear,
> since:
> a) gamers forums are full of complaints about overheating;
> b) nobody provides example of heavy *numerical* load without overheating,
> kernel compilation for example is not relevant becouse AFAIK compiler does
> not use floating point calculations and power consumption and heating may be
> essentially different;
> 4. All the subject of CPU power consumption and heating is complicated and
> needs serious investigation. Most of the references I've seen are of
> anecdotal character, very little reliable physical/engineering information.
> Probably manufacturers prefer to keep this information for own use.
> S.
>
> --
> Shimon Panfil: Industrial Physics and Simulations
> http://industrialphys.com
>
> _______________________________________________
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> Linux-il@cs.huji.ac.il
> http://mailman.cs.huji.ac.il/mailman/listinfo/linux-il
>
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