On Oct 28, 2013, at 5:47 PM, David Herrmann <[email protected]> wrote:

> The analog-stick vertical axes are inverted. Fix that! Otherwise, games
> and other gamepad applications need to carry their own fixups (which they
> thankfully haven't done, yet).
> 
> Cc: <[email protected]> # 3.11+
> Reported-by: Rafael Brune <[email protected]>
> Signed-off-by: David Herrmann <[email protected]>
Tested-by: Rafael Brune <[email protected]>


> ---
> drivers/hid/hid-wiimote-modules.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/hid/hid-wiimote-modules.c 
> b/drivers/hid/hid-wiimote-modules.c
> index 71adf9e..e30567a 100644
> --- a/drivers/hid/hid-wiimote-modules.c
> +++ b/drivers/hid/hid-wiimote-modules.c
> @@ -1656,9 +1656,9 @@ static void wiimod_pro_in_ext(struct wiimote_data 
> *wdata, const __u8 *ext)
>       ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
> 
>       input_report_abs(wdata->extension.input, ABS_X, lx - 0x800);
> -     input_report_abs(wdata->extension.input, ABS_Y, ly - 0x800);
> +     input_report_abs(wdata->extension.input, ABS_Y, 0x800 - ly);
>       input_report_abs(wdata->extension.input, ABS_RX, rx - 0x800);
> -     input_report_abs(wdata->extension.input, ABS_RY, ry - 0x800);
> +     input_report_abs(wdata->extension.input, ABS_RY, 0x800 - ry);
> 
>       input_report_key(wdata->extension.input,
>                        wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
> -- 
> 1.8.4.1
> 
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