On 12/07/2013 10:53 AM, Dmitry Torokhov wrote:
Hi Michael,
I was going though Coverity reports and it looks like definition of
#define ADXL346_2D_ORIENT(x) (((x) & 0x3) >> 4)
is not correct as it will always evaluate to 0. Should the mask be 0x30
instead?
Thanks.
Hi Dmitry,
Good catch!
Yes, of course - the mask should be 0x30.
Shall I send a patch?
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Greetings,
Michael
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