Just like the EVIOCSABS(abs) macro, use the more compact
_IOW(..., type) instead of _IOC(_IOC_WRITE, ..., sizeof(type))
for the EVIOCSFF macro.

Signed-off-by: Elias Vanderstuyft <elias....@gmail.com>
---
 include/uapi/linux/input.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 731417c..63915a7 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -147,7 +147,7 @@ struct input_keymap_entry {
 #define EVIOCGABS(abs)         _IOR('E', 0x40 + (abs), struct input_absinfo)   
/* get abs value/limits */
 #define EVIOCSABS(abs)         _IOW('E', 0xc0 + (abs), struct input_absinfo)   
/* set abs value/limits */
 
-#define EVIOCSFF               _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct 
ff_effect))   /* send a force effect to a force feedback device */
+#define EVIOCSFF               _IOW('E', 0x80, struct ff_effect)       /* send 
a force effect to a force feedback device */
 #define EVIOCRMFF              _IOW('E', 0x81, int)                    /* 
Erase a force effect */
 #define EVIOCGEFFECTS          _IOR('E', 0x84, int)                    /* 
Report number of effects playable at the same time */
 
-- 
1.9.3

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