Hi Cameron,

On Sun, Dec 06, 2015 at 12:02:31AM -0800, Cameron Gutman wrote:
> The Covert Forces edition of the Xbox One controller requires the full 5
> byte initialization packet to work at all. The 5 byte packet was known to
> be needed for proper rumble support, but it looks like it's needed even
> without rumble on these controllers.

I already have a patch that does this and rumble for these controllers
in my queue (in xpad branch) so this one is not needed.

Thank you.

> 
> Signed-off-by: Cameron Gutman <aicomman...@gmail.com>
> ---
>  drivers/input/joystick/xpad.c | 5 ++++-
>  1 file changed, 4 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> index fd4100d..de89de0 100644
> --- a/drivers/input/joystick/xpad.c
> +++ b/drivers/input/joystick/xpad.c
> @@ -1052,7 +1052,10 @@ static int xpad_open(struct input_dev *dev)
>               /* Xbox one controller needs to be initialized. */
>               xpad->odata[0] = 0x05;
>               xpad->odata[1] = 0x20;
> -             xpad->irq_out->transfer_buffer_length = 2;
> +             xpad->odata[2] = 0x00;
> +             xpad->odata[3] = 0x01;
> +             xpad->odata[4] = 0x00;
> +             xpad->irq_out->transfer_buffer_length = 5;
>               return usb_submit_urb(xpad->irq_out, GFP_KERNEL);
>       }
> 
> -- 
> 2.5.0

-- 
Dmitry
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