Egmont Koblinger <[EMAIL PROTECTED]> wrote: > 2. My patch introduced "question mark with inverted color attributes" as a > last resort fallback glyph. Though it perfectly works on VGA console, on > framebuffer you may end up with question marks that are highlighed but > shouldn't be, and normal characters that are accidentally highlighed. > This is caused by missing FLUSHes when changing the color attribute.
Does the FLUSH DTRT by design, or does it just shrink and hide the original race? And why wasn't VGA affected, too? -- Backups? We doan NEED no steenking baX%^~,VbKx NO CARRIER Friß, Spammer: [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/

