On Mon, Nov 09, 2015 at 11:51:20AM -0500, Waiman Long wrote:
> On 11/06/2015 03:37 PM, Peter Zijlstra wrote:
> >On Fri, Nov 06, 2015 at 12:54:06PM -0500, Waiman Long wrote:
> >>>>+static void pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock 
> >>>>*prev)
> >>>>  {
> >>>>          struct pv_node *pn = (struct pv_node *)node;
> >>>>+ struct pv_node *pp = (struct pv_node *)prev;
> >>>>          int waitcnt = 0;
> >>>>          int loop;
> >>>>+ bool wait_early;
> >>>>
> >>>>          /* waitcnt processing will be compiled out if !QUEUED_LOCK_STAT 
> >>>> */
> >>>>          for (;; waitcnt++) {
> >>>>-         for (loop = SPIN_THRESHOLD; loop; loop--) {
> >>>>+         for (wait_early = false, loop = SPIN_THRESHOLD; loop; loop--) {
> >>>>                          if (READ_ONCE(node->locked))
> >>>>                                  return;
> >>>>+                 if (pv_wait_early(pp, loop)) {
> >>>>+                         wait_early = true;
> >>>>+                         break;
> >>>>+                 }
> >>>>                          cpu_relax();
> >>>>                  }
> >>>>
> >>>So if prev points to another node, it will never see vcpu_running. Was
> >>>that fully intended?
> >>I had added code in pv_wait_head_or_lock to set the state appropriately for
> >>the queue head vCPU.
> >Yes, but that's the head, for nodes we'll always have halted or hashed.
> 
> The node state was initialized to be vcpu_running. In pv_wait_node(), it
> will be changed to vcpu_halted before sleeping and back to vcpu_running
> after that. So it is not true that it is either halted or hashed.

Durh,.. I mixed up pv_wait_node() and pv_wait_head() I think. Sorry for
the noise.
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