On Mon, Dec 11, 2006 at 02:27:46AM -0800, Andrew Morton wrote:
> @@ -115,6 +115,11 @@ extern void setup_arch(char **);
>  #define device_initcall_sync(fn)     __define_initcall("6s",fn,6s)
>  #define late_initcall(fn)            __define_initcall("7",fn,7)
>  #define late_initcall_sync(fn)               __define_initcall("7s",fn,7s)
> +#define populate_rootfs_initcall(fn) __define_initcall("8",fn,8)
> +#define populate_rootfs_initcall_sync(fn) __define_initcall("8s",fn,8s)
> +#define rootfs_neeeded_initcall(fn)  __define_initcall("9",fn,9)
> +#define rootfs_neeeded_initcall_sync(fn) __define_initcall("9s",fn,9s)

Ewww....  After module_init()?  Please, don't.  Come on, if it can
be a module, it _must_ be ready to run late in the game.
-
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