2016-02-26 7:36 GMT+03:00  <[email protected]>:
> From: Joonsoo Kim <[email protected]>
>
> SLUB already has a redzone debugging feature.  But it is only positioned
> at the end of object (aka right redzone) so it cannot catch left oob.
> Although current object's right redzone acts as left redzone of next
> object, first object in a slab cannot take advantage of this effect.  This
> patch explicitly adds a left red zone to each object to detect left oob
> more precisely.
>

So why for each object? Can't we have left redzone only for the first object?

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