2016-02-26 7:36 GMT+03:00 <[email protected]>: > From: Joonsoo Kim <[email protected]> > > SLUB already has a redzone debugging feature. But it is only positioned > at the end of object (aka right redzone) so it cannot catch left oob. > Although current object's right redzone acts as left redzone of next > object, first object in a slab cannot take advantage of this effect. This > patch explicitly adds a left red zone to each object to detect left oob > more precisely. >
So why for each object? Can't we have left redzone only for the first object?

