map creation is typically the first one to fail when rlimits are
too low, not enough memory, etc
Make this failure scenario more verbose

Signed-off-by: Alexei Starovoitov <a...@kernel.org>
---
 samples/bpf/bpf_load.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/samples/bpf/bpf_load.c b/samples/bpf/bpf_load.c
index da86a8e0a95a..816bca5760a0 100644
--- a/samples/bpf/bpf_load.c
+++ b/samples/bpf/bpf_load.c
@@ -158,8 +158,11 @@ static int load_maps(struct bpf_map_def *maps, int len)
                                           maps[i].key_size,
                                           maps[i].value_size,
                                           maps[i].max_entries);
-               if (map_fd[i] < 0)
+               if (map_fd[i] < 0) {
+                       printf("failed to create a map: %d %s\n",
+                              errno, strerror(errno));
                        return 1;
+               }
 
                if (maps[i].type == BPF_MAP_TYPE_PROG_ARRAY)
                        prog_array_fd = map_fd[i];
-- 
2.6.5

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