Hi,

2016-04-03 2:08 GMT+09:00 Taeung Song <[email protected]>:
[...]
> +static struct perf_config_section *add_section(struct list_head *sections,
> +                                              const char *section_name)
> +{
> +       struct perf_config_section *section = zalloc(sizeof(*section));
> +
> +       if (!section)
> +               return NULL;
> +
> +       INIT_LIST_HEAD(&section->items);
> +       section->name = strdup(section_name);
> +       if (!section->name) {
> +               pr_debug("%s: strdup failed\n", __func__);
> +               free(section);
> +               return NULL;
> +       }
> +
> +       list_add_tail(&section->node, sections);
> +       return section;
> +}
> +
> +static struct perf_config_item *add_config_item(struct perf_config_section 
> *section,
> +                                               const char *name)
> +{
> +       struct perf_config_item *item = zalloc(sizeof(*item));
> +
> +       if (!item)
> +               return NULL;
> +
> +       item->name = strdup(name);
> +       if (!item->name) {
> +               pr_debug("%s: strdup failed\n", __func__);
> +               goto out_err;

As you did in above add_section(), you can do free(item)
and return NULL here instead of using goto.

Other parts looks OK for me.

Thank you,

> +       }
> +
> +       list_add_tail(&item->node, &section->items);
> +       return item;
> +
> +out_err:
> +       free(item);
> +       return NULL;
> +}

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