Matthias Reichl <[email protected]> writes: > The current cyclic DMA period splitting implementation can generate > very small chunks at the end of each period. For example a 65536 byte > period will be split into a 65532 byte chunk and a 4 byte chunk on > the "lite" DMA channels. > > This increases pressure on the RAM controller as the DMA controller > needs to fetch two control blocks from RAM in quick succession and > could potentially cause latency issues if the RAM is tied up by other > devices. > > We can easily avoid these situations by distributing the remaining > length evenly between the last-but-one and the last chunk, making > sure that split chunks will be at least half the maximum length the > DMA controller can handle. > > This patch checks if the last chunk would be less than half of > the maximum DMA length and if yes distributes the max len+4...max_len*1.5 > bytes evenly between the last 2 chunks. This results in chunk sizes > between max_len/2 and max_len*0.75 bytes. > > Signed-off-by: Matthias Reichl <[email protected]> > Signed-off-by: Martin Sperl <[email protected]> > Tested-by: Clive Messer <[email protected]> > --- > drivers/dma/bcm2835-dma.c | 14 ++++++++++++++ > 1 file changed, 14 insertions(+) > > diff --git a/drivers/dma/bcm2835-dma.c b/drivers/dma/bcm2835-dma.c > index 344bcf92..36b998d 100644 > --- a/drivers/dma/bcm2835-dma.c > +++ b/drivers/dma/bcm2835-dma.c > @@ -252,6 +252,20 @@ static void bcm2835_dma_create_cb_set_length( > > /* have we filled in period_length yet? */ > if (*total_len + control_block->length < period_len) { > + /* > + * If the next control block is the last in the period > + * and it's length would be less than half of max_len > + * change it so that both control blocks are (almost) > + * equally long. This avoids generating very short > + * control blocks (worst case would be 4 bytes) which > + * might be problematic. We also have to make sure the > + * new length is a multiple of 4 bytes. > + */ > + if (*total_len + control_block->length + max_len / 2 > > + period_len) { > + control_block->length = > + DIV_ROUND_UP(period_len - *total_len, 8) * 4; > + } > /* update number of bytes in this period so far */ > *total_len += control_block->length; > return;
It seems to me like this would all be a lot simpler if we always split
the last 2 control blocks evenly (other than 4-byte rounding):
u32 period_remaining = period_len - *total_len;
/* Early exit if we aren't finishing this period */
if (period_remaining >= max_len) {
/*
* Split the length between the last 2 CBs, to help hide the
* latency of fetching the CBs.
*/
if (period_remaining < max_len * 2) {
control_block->length =
DIV_ROUND_UP(period_remaining, 8) * 4;
}
/* update number of bytes in this period so far */
*total_len += control_block->length;
}
I'm about to go semi-AFK for a couple weeks. If there's a good reason
to only do this when the last block is very short, I'm fine with:
Acked-by: Eric Anholt <[email protected]>
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