On Fri, Sep 02, 2016 at 02:10:13PM -0400, Alan Stern wrote:
> Paul, Peter, and Ingo:
> 
> This must have come up before, but I don't know what was decided.
> 
> Isn't it often true that a memory barrier is needed before a call to 
> wake_up_process()?  A typical scenario might look like this:
> 
>       CPU 0
>       -----
>       for (;;) {
>               set_current_state(TASK_INTERRUPTIBLE);
>               if (signal_pending(current))
>                       break;
>               if (wakeup_flag)
>                       break;
>               schedule();
>       }
>       __set_current_state(TASK_RUNNING);
>       wakeup_flag = 0;
> 
> 
>       CPU 1
>       -----
>       wakeup_flag = 1;
>       wake_up_process(my_task);
> 
> The underlying pattern is:
> 
>       CPU 0                           CPU 1
>       -----                           -----
>       write current->state            write wakeup_flag
>       smp_mb();
>       read wakeup_flag                read my_task->state
> 
> where set_current_state() does the write to current->state and 
> automatically adds the smp_mb(), and wake_up_process() reads 
> my_task->state to see whether the task needs to be woken up.
> 
> The kerneldoc for wake_up_process() says that it has no implied memory
> barrier if it doesn't actually wake anything up.  And even when it
> does, the implied barrier is only smp_wmb, not smp_mb.
> 
> This is the so-called SB (Store Buffer) pattern, which is well known to
> require a full smp_mb on both sides.  Since wake_up_process() doesn't
> include smp_mb(), isn't it correct that the caller must add it
> explicitly?
> 
> In other words, shouldn't the code for CPU 1 really be:
> 
>       wakeup_flag = 1;
>       smp_mb();
>       wake_up_process(task);
> 
> If my reasoning is correct, then why doesn't wake_up_process() include 
> this memory barrier automatically, the way set_current_state() does?  
> There could be an alternate version (__wake_up_process()) which omits 
> the barrier, just like __set_current_state().

A common case uses locking, in which case additional memory barriers
inside of the wait/wakeup functions are not needed.  Any accesses made
while holding the lock before invoking the wakeup function (e.g.,
wake_up()) are guaranteed to be seen after acquiring that same
lock following return from the wait function (e.g., wait_event()).
In this case, adding barriers to the wait and wakeup functions would
just add overhead.

But yes, this decision does mean that people using the wait/wakeup
functions without locking need to be more careful.  Something like
this:

        /* prior accesses. */
        smp_mb();
        wakeup_flag = 1;
        wake_up(...);

And on the other task:

        wait_event(... wakeup_flag == 1 ...);
        smp_mb();
        /* The waker's prior accesses will be visible here. */

Or am I missing your point?

                                                Thanx, Paul

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