On Wed, Nov 09, 2016 at 11:05:12AM -0800, Jacob Pan wrote:
> +static enum hrtimer_restart idle_inject_timer_fn(struct hrtimer *hrtimer)
> +{
> +     set_tsk_need_resched(current);

So drivers really should not use this, which is why I had that in
play_idle().

> +     return HRTIMER_NORESTART;
> +}
> +
>  static void clamp_idle_injection_func(struct kthread_work *work)
>  {
>       struct powerclamp_worker_data *w_data;
> -     unsigned long target_jiffies;
> +     unsigned long end_time;
> +     unsigned int duration_ms;
>  
>       w_data = container_of(work, struct powerclamp_worker_data,
>                             idle_injection_work.work);
>  
> +     hrtimer_init(&w_data->timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL_PINNED);
> +     w_data->timer.function = idle_inject_timer_fn;
> +
>       /*
>        * only elected controlling cpu can collect stats and update
>        * control parameters.
> @@ -453,31 +459,17 @@ static void clamp_idle_injection_func(struct 
> kthread_work *work)
>       if (should_skip)
>               goto balance;
>  
> +     end_time = jiffies + w_data->duration_jiffies;
> +     duration_ms = jiffies_to_msecs(w_data->duration_jiffies);
> +     hrtimer_start(&w_data->timer, ms_to_ktime(duration_ms),
> +             HRTIMER_MODE_REL_PINNED);
> +
> +     cpuidle_use_deepest_state(true);
> +     while (time_after(end_time, jiffies))
> +             play_idle();

Why that loop?

> +     cpuidle_use_deepest_state(false);

> +
> +     hrtimer_cancel(&w_data->timer);

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