This patch is basically the counterpart, for NCQ-capable rotational
devices, of the previous patch. Exactly as the previous patch does on
flash-based devices and for any workload, this patch disables device
idling on rotational devices, but only for random I/O. In fact, only
with these queues disabling idling boosts the throughput on
NCQ-capable rotational devices. To not break service guarantees,
idling is disabled for NCQ-enabled rotational devices only when the
same symmetry conditions considered in the previous patches hold.

Signed-off-by: Paolo Valente <paolo.vale...@linaro.org>
Signed-off-by: Arianna Avanzini <avanzini.aria...@gmail.com>
---
 block/bfq-iosched.c | 16 ++++++----------
 1 file changed, 6 insertions(+), 10 deletions(-)

diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 2081784..549f030 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -6439,20 +6439,15 @@ static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
         * The next variable takes into account the cases where idling
         * boosts the throughput.
         *
-        * The value of the variable is computed considering that
-        * idling is usually beneficial for the throughput if:
+        * The value of the variable is computed considering, first, that
+        * idling is virtually always beneficial for the throughput if:
         * (a) the device is not NCQ-capable, or
         * (b) regardless of the presence of NCQ, the device is rotational
-        *     and the request pattern for bfqq is I/O-bound (possible
-        *     throughput losses caused by granting idling to seeky queues
-        *     are mitigated by the fact that, in all scenarios where
-        *     boosting throughput is the best thing to do, i.e., in all
-        *     symmetric scenarios, only a minimal idle time is allowed to
-        *     seeky queues).
+        *     and the request pattern for bfqq is I/O-bound and sequential.
         *
         * Secondly, and in contrast to the above item (b), idling an
         * NCQ-capable flash-based device would not boost the
-        * throughput even with intense I/O; rather it would lower
+        * throughput even with sequential I/O; rather it would lower
         * the throughput in proportion to how fast the device
         * is. Accordingly, the next variable is true if any of the
         * above conditions (a) and (b) is true, and, in particular,
@@ -6460,7 +6455,8 @@ static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
         * device.
         */
        idling_boosts_thr = !bfqd->hw_tag ||
-               (!blk_queue_nonrot(bfqd->queue) && bfq_bfqq_IO_bound(bfqq));
+               (!blk_queue_nonrot(bfqd->queue) && bfq_bfqq_IO_bound(bfqq) &&
+                bfq_bfqq_idle_window(bfqq));
 
        /*
         * The value of the next variable,
-- 
2.10.0

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