The original patch that introduced inline frame output in the various browsers used this suffix already. The new centralized approach that uses fake symbols for inlined frames was missing this approach so far.
Instead of changing the symbol name itself, we only print the suffix where needed. This allows us to efficiently lookup the symbol for a given name without first having to append the suffix before the lookup. Cc: Arnaldo Carvalho de Melo <[email protected]> Cc: David Ahern <[email protected]> Cc: Namhyung Kim <[email protected]> Cc: Peter Zijlstra <[email protected]> Cc: Yao Jin <[email protected]> Signed-off-by: Milian Wolff <[email protected]> --- tools/perf/util/callchain.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/tools/perf/util/callchain.c b/tools/perf/util/callchain.c index 211ed3713fac..4350c7ceaca1 100644 --- a/tools/perf/util/callchain.c +++ b/tools/perf/util/callchain.c @@ -1061,11 +1061,15 @@ char *callchain_list__sym_name(struct callchain_list *cl, int printed; if (cl->ms.sym) { + const char *inlined = cl->ms.sym->inlined ? " (inlined)" : ""; + if (show_srcline && cl->srcline) - printed = scnprintf(bf, bfsize, "%s %s", - cl->ms.sym->name, cl->srcline); + printed = scnprintf(bf, bfsize, "%s %s%s", + cl->ms.sym->name, cl->srcline, + inlined); else - printed = scnprintf(bf, bfsize, "%s", cl->ms.sym->name); + printed = scnprintf(bf, bfsize, "%s%s", + cl->ms.sym->name, inlined); } else printed = scnprintf(bf, bfsize, "%#" PRIx64, cl->ip); -- 2.13.0

