On Thu, Jun 15, 2017 at 04:58:56PM +0200, Jan Kara wrote:
> On Wed 14-06-17 11:22:11, Ross Zwisler wrote:
> > @@ -216,17 +217,6 @@ static void dax_unlock_mapping_entry(struct 
> > address_space *mapping,
> >     dax_wake_mapping_entry_waiter(mapping, index, entry, false);
> >  }
> >  
> > -static void put_locked_mapping_entry(struct address_space *mapping,
> > -                                pgoff_t index, void *entry)
> > -{
> > -   if (!radix_tree_exceptional_entry(entry)) {
> > -           unlock_page(entry);
> > -           put_page(entry);
> > -   } else {
> > -           dax_unlock_mapping_entry(mapping, index);
> > -   }
> > -}
> > -
> 
> The naming becomes asymetric with this. So I'd prefer keeping
> put_locked_mapping_entry() as a trivial wrapper around
> dax_unlock_mapping_entry() unless we can craft more sensible naming / API
> for entry grabbing (and that would be a separate patch anyway).

Sure, that works for me.  I'll fix for v3.

> > -static int dax_load_hole(struct address_space *mapping, void **entry,
> > +static int dax_load_hole(struct address_space *mapping, void *entry,
> >                      struct vm_fault *vmf)
> >  {
> >     struct inode *inode = mapping->host;
> > -   struct page *page;
> > -   int ret;
> > -
> > -   /* Hole page already exists? Return it...  */
> > -   if (!radix_tree_exceptional_entry(*entry)) {
> > -           page = *entry;
> > -           goto finish_fault;
> > -   }
> > +   unsigned long vaddr = vmf->address;
> > +   int ret = VM_FAULT_NOPAGE;
> > +   struct page *zero_page;
> > +   void *entry2;
> >  
> > -   /* This will replace locked radix tree entry with a hole page */
> > -   page = find_or_create_page(mapping, vmf->pgoff,
> > -                              vmf->gfp_mask | __GFP_ZERO);
> 
> With this gone, you can also remove the special DAX handling from
> mm/filemap.c: page_cache_tree_insert() and remove from dax.h
> dax_wake_mapping_entry_waiter(), dax_radix_locked_entry() and RADIX_DAX
> definitions. Yay! As a separate patch please.

Oh, yay!  :)  Sure, I'll have this patch for v3.

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