-stable review patch.  If anyone has any objections, please let us know.

------------------
From: Michal Januszewski <[EMAIL PROTECTED]>

[PATCH] vt: fix potential race in VT_WAITACTIVE handler

On a multiprocessor machine the VT_WAITACTIVE ioctl call may return 0 if
fg_console has already been updated in redraw_screen() but the console
switch itself hasn't been completed.  Fix this by checking fg_console in
vt_waitactive() with the console sem held.

Signed-off-by: Michal Januszewski <[EMAIL PROTECTED]>
Acked-by: Antonino Daplas <[EMAIL PROTECTED]>
Signed-off-by: Andrew Morton <[EMAIL PROTECTED]>
Signed-off-by: Linus Torvalds <[EMAIL PROTECTED]>
Cc: Chuck Ebbert <[EMAIL PROTECTED]>
Signed-off-by: Greg Kroah-Hartman <[EMAIL PROTECTED]>

---
 drivers/char/vt_ioctl.c |   16 ++++++++++++++--
 1 file changed, 14 insertions(+), 2 deletions(-)

--- a/drivers/char/vt_ioctl.c
+++ b/drivers/char/vt_ioctl.c
@@ -1038,10 +1038,22 @@ int vt_waitactive(int vt)
 
        add_wait_queue(&vt_activate_queue, &wait);
        for (;;) {
-               set_current_state(TASK_INTERRUPTIBLE);
                retval = 0;
-               if (vt == fg_console)
+
+               /*
+                * Synchronize with redraw_screen(). By acquiring the console
+                * semaphore we make sure that the console switch is completed
+                * before we return. If we didn't wait for the semaphore, we
+                * could return at a point where fg_console has already been
+                * updated, but the console switch hasn't been completed.
+                */
+               acquire_console_sem();
+               set_current_state(TASK_INTERRUPTIBLE);
+               if (vt == fg_console) {
+                       release_console_sem();
                        break;
+               }
+               release_console_sem();
                retval = -EINTR;
                if (signal_pending(current))
                        break;

-- 
-
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