On Wed, Sep 06, 2017 at 01:59:44PM +0100, Colin King wrote:
> From: Colin Ian King <[email protected]>
> 
> Don't populate the arrays debounce_packet on the stack, instead make
> them static.  Makes the object code smaller by over 870 bytes:
> 
> Before:
>    text          data     bss     dec     hex filename
>   30553          9152       0   39705    9b19 drivers/input/mouse/elantech.o
> 
> After:
>    text          data     bss     dec     hex filename
>   29521          9312       0   38833    97b1 drivers/input/mouse/elantech.o
> 
> Signed-off-by: Colin Ian King <[email protected]>

Applied, thank you.

> ---
>  drivers/input/mouse/elantech.c | 8 ++++++--
>  1 file changed, 6 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/input/mouse/elantech.c b/drivers/input/mouse/elantech.c
> index 6428d6f4d568..b84cd978fce2 100644
> --- a/drivers/input/mouse/elantech.c
> +++ b/drivers/input/mouse/elantech.c
> @@ -700,7 +700,9 @@ static int elantech_debounce_check_v2(struct psmouse 
> *psmouse)
>           * When we encounter packet that matches this exactly, it means the
>           * hardware is in debounce status. Just ignore the whole packet.
>           */
> -        const u8 debounce_packet[] = { 0x84, 0xff, 0xff, 0x02, 0xff, 0xff };
> +     static const u8 debounce_packet[] = {
> +             0x84, 0xff, 0xff, 0x02, 0xff, 0xff
> +     };
>          unsigned char *packet = psmouse->packet;
>  
>          return !memcmp(packet, debounce_packet, sizeof(debounce_packet));
> @@ -741,7 +743,9 @@ static int elantech_packet_check_v2(struct psmouse 
> *psmouse)
>  static int elantech_packet_check_v3(struct psmouse *psmouse)
>  {
>       struct elantech_data *etd = psmouse->private;
> -     const u8 debounce_packet[] = { 0xc4, 0xff, 0xff, 0x02, 0xff, 0xff };
> +     static const u8 debounce_packet[] = {
> +             0xc4, 0xff, 0xff, 0x02, 0xff, 0xff
> +     };
>       unsigned char *packet = psmouse->packet;
>  
>       /*
> -- 
> 2.14.1
> 

-- 
Dmitry

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