There are nested loops on debug objects free path, sometimes it may take
over hundred thousands of loops, then cause soft lockup with
!CONFIG_PREEMPT occasionally, like below:

NMI watchdog: BUG: soft lockup - CPU#15 stuck for 22s! [stress-ng-getde:110342]

 CPU: 15 PID: 110342 Comm: stress-ng-getde Tainted: G
E   4.9.44-003.ali3000.alios7.x86_64.debug #1
 Hardware name: Dell Inc. PowerEdge R720xd/0X6FFV, BIOS
1.6.0 03/07/2013
 task: ffff884cbb0d0000 task.stack: ffff884cabc70000
 RIP: 0010:[<ffffffff817d647b>]  [<ffffffff817d647b>]
_raw_spin_unlock_irqrestore+0x3b/0x60
 RSP: 0018:ffff884cabc77b78  EFLAGS: 00000292
 RAX: ffff884cbb0d0000 RBX: 0000000000000292 RCX: 0000000000000000
 RDX: ffff884cbb0d0000 RSI: 0000000000000001 RDI: 0000000000000292
 RBP: ffff884cabc77b88 R08: 0000000000000000 R09: 0000000000000000
 R10: 0000000000000001 R11: 0000000000000001 R12: ffffffff8357a0d8
 R13: ffff884cabc77bc8 R14: ffffffff8357a0d0 R15: 00000000000000fc
 FS:  00002aee845fd2c0(0000) GS:ffff8852bd400000(0000)
knlGS:0000000000000000
 CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
 CR2: 0000000002991808 CR3: 0000005123abf000 CR4: 00000000000406e0
 Stack:
  ffff884ff4fe0000 ffff884ff4fd8000 ffff884cabc77c00 ffffffff8141177e
  0000000000000202 ffff884cbb0d0000 ffff884cabc77bc8 0000000000000006
  ffff884ff4fda000 ffffffff8357a0d8 0000000000000000 91f5d976f6020b6c
 Call Trace:
  [<ffffffff8141177e>] debug_check_no_obj_freed+0x13e/0x220
  [<ffffffff811f8751>] __free_pages_ok+0x1f1/0x5c0
  [<ffffffff811fa785>] __free_pages+0x25/0x40
  [<ffffffff812638db>] __free_slab+0x19b/0x270
  [<ffffffff812639e9>] discard_slab+0x39/0x50
  [<ffffffff812679f7>] __slab_free+0x207/0x270
  [<ffffffff81269966>] ___cache_free+0xa6/0xb0
  [<ffffffff8126c267>] qlist_free_all+0x47/0x80
  [<ffffffff8126c5a9>] quarantine_reduce+0x159/0x190
  [<ffffffff8126b3bf>] kasan_kmalloc+0xaf/0xc0
  [<ffffffff8126b8a2>] kasan_slab_alloc+0x12/0x20
  [<ffffffff81265e8a>] kmem_cache_alloc+0xfa/0x360
  [<ffffffff812abc8f>] ? getname_flags+0x4f/0x1f0
  [<ffffffff812abc8f>] getname_flags+0x4f/0x1f0
  [<ffffffff812abe42>] getname+0x12/0x20
  [<ffffffff81298da9>] do_sys_open+0xf9/0x210
  [<ffffffff81298ede>] SyS_open+0x1e/0x20
  [<ffffffff817d6e01>] entry_SYSCALL_64_fastpath+0x1f/0xc2

The code path might be called in either atomic or non-atomic context,
and in_atomic() can't tell if current context is atomic or not on
!PREEMPT kernel, so cond_resched() can't be used to prevent from the
softlockup.

Defer objects free outside of the loop in a batch to save some cycles
in the loop.
The objects will be added to a global free list, then put them back to
pool list in a work. When allocating objects, check if there are any
objects available on the global free list and just reuse the objects if
the global free list is not empty.
Reuse pool lock to protect the free list. Using a new lock sounds
overkilling.

Export the number of objects on the global freelist to sysfs, which
looks like:

max_chain     :79
max_loops     :8147
warnings      :0
fixups        :0
pool_free     :1697
pool_min_free :346
pool_used     :15356
pool_max_used :23933
on_free_list  :39
objs_allocated:32617
objs_freed    :16588

Signed-off-by: Yang Shi <[email protected]>
Suggested-by: Thomas Gleixner <[email protected]>
Cc: Waiman Long <[email protected]>
---
v4: Dropped touching softlockup watchdog approach, and defer objects free
    outside the for loop per the suggestion from tglx.

 lib/debugobjects.c | 48 +++++++++++++++++++++++++++++++++++++++---------
 1 file changed, 39 insertions(+), 9 deletions(-)

diff --git a/lib/debugobjects.c b/lib/debugobjects.c
index 166488d..cebf952 100644
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -42,11 +42,14 @@ struct debug_bucket {
 static DEFINE_RAW_SPINLOCK(pool_lock);
 
 static HLIST_HEAD(obj_pool);
+static HLIST_HEAD(obj_to_free);
 
 static int                     obj_pool_min_free = ODEBUG_POOL_SIZE;
 static int                     obj_pool_free = ODEBUG_POOL_SIZE;
 static int                     obj_pool_used;
 static int                     obj_pool_max_used;
+/* The number of objs on the global free list */
+static int                     obj_free;
 static struct kmem_cache       *obj_cache;
 
 static int                     debug_objects_maxchain __read_mostly;
@@ -141,7 +144,8 @@ static struct debug_obj *lookup_object(void *addr, struct 
debug_bucket *b)
 }
 
 /*
- * Allocate a new object. If the pool is empty, switch off the debugger.
+ * Allocate a new object. Retrieve from global freelist first. If the pool is
+ * empty, switch off the debugger.
  * Must be called with interrupts disabled.
  */
 static struct debug_obj *
@@ -150,6 +154,13 @@ static struct debug_obj *lookup_object(void *addr, struct 
debug_bucket *b)
        struct debug_obj *obj = NULL;
 
        raw_spin_lock(&pool_lock);
+       if (obj_free > 0 && (obj_pool_free < obj_pool_min_free)) {
+               obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
+               obj_free--;
+               hlist_del(&obj->node);
+               goto out;
+       }
+
        if (obj_pool.first) {
                obj         = hlist_entry(obj_pool.first, typeof(*obj), node);
 
@@ -169,6 +180,8 @@ static struct debug_obj *lookup_object(void *addr, struct 
debug_bucket *b)
                if (obj_pool_free < obj_pool_min_free)
                        obj_pool_min_free = obj_pool_free;
        }
+
+out:
        raw_spin_unlock(&pool_lock);
 
        return obj;
@@ -186,11 +199,25 @@ static struct debug_obj *lookup_object(void *addr, struct 
debug_bucket *b)
 static void free_obj_work(struct work_struct *work)
 {
        struct debug_obj *objs[ODEBUG_FREE_BATCH];
+       struct hlist_node *tmp;
+       struct debug_obj *obj;
        unsigned long flags;
        int i;
 
        if (!raw_spin_trylock_irqsave(&pool_lock, flags))
                return;
+
+       /* Move free obj to pool list from global free list */
+       if (obj_free > 0) {
+               hlist_for_each_entry_safe(obj, tmp, &obj_to_free, node) {
+                       hlist_del(&obj->node);
+                       hlist_add_head(&obj->node, &obj_pool);
+                       obj_pool_free++;
+                       obj_pool_used--;
+                       obj_free--;
+               }
+       }
+
        while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
                for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
                        objs[i] = hlist_entry(obj_pool.first,
@@ -716,7 +743,6 @@ static void __debug_check_no_obj_freed(const void *address, 
unsigned long size)
 {
        unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
        struct hlist_node *tmp;
-       HLIST_HEAD(freelist);
        struct debug_obj_descr *descr;
        enum debug_obj_state state;
        struct debug_bucket *db;
@@ -752,18 +778,17 @@ static void __debug_check_no_obj_freed(const void 
*address, unsigned long size)
                                goto repeat;
                        default:
                                hlist_del(&obj->node);
-                               hlist_add_head(&obj->node, &freelist);
+                               /* Put obj on the global free list */
+                               raw_spin_lock(&pool_lock);
+                               hlist_add_head(&obj->node, &obj_to_free);
+                               /* Update the counter of objs on the global 
freelist */
+                               obj_free++;
+                               raw_spin_unlock(&pool_lock);
                                break;
                        }
                }
                raw_spin_unlock_irqrestore(&db->lock, flags);
 
-               /* Now free them */
-               hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
-                       hlist_del(&obj->node);
-                       free_object(obj);
-               }
-
                if (cnt > debug_objects_maxchain)
                        debug_objects_maxchain = cnt;
 
@@ -772,6 +797,10 @@ static void __debug_check_no_obj_freed(const void 
*address, unsigned long size)
 
        if (max_loops > debug_objects_maxloops)
                debug_objects_maxloops = max_loops;
+
+       /* Schedule work to move free objs to pool list */
+       if (obj_free > 0)
+               schedule_work(&debug_obj_work);
 }
 
 void debug_check_no_obj_freed(const void *address, unsigned long size)
@@ -793,6 +822,7 @@ static int debug_stats_show(struct seq_file *m, void *v)
        seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
        seq_printf(m, "pool_used     :%d\n", obj_pool_used);
        seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
+       seq_printf(m, "on_free_list  :%d\n", obj_free);
        seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
        seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
        return 0;
-- 
1.8.3.1

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