This device has a feature report to send and receive commands.
Use it to get the serial number and set the device's uniq value.

Signed-off-by: Rodrigo Rivas Costa <rodrigorivasco...@gmail.com>
---
 drivers/hid/hid-steam.c | 89 +++++++++++++++++++++++++++++++++++++++++++++++--
 1 file changed, 86 insertions(+), 3 deletions(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 03f912ab5484..f269a986e2be 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -34,12 +34,17 @@ struct steam_device {
        unsigned long quirks;
        struct work_struct work_connect;
        bool connected;
+       char serial_no[11];
 };
 
 static int steam_register(struct steam_device *steam);
 static void steam_unregister(struct steam_device *steam);
 static void steam_do_connect_event(struct steam_device *steam, bool connected);
 static void steam_do_input_event(struct steam_device *steam, u8 *data);
+static int steam_send_report(struct steam_device *steam,
+               u8 *cmd, int size);
+static int steam_recv_report(struct steam_device *steam,
+               u8 *data, int size);
 
 static int steam_input_open(struct input_dev *dev)
 {
@@ -55,6 +60,78 @@ static void steam_input_close(struct input_dev *dev)
        hid_hw_close(steam->hid_dev);
 }
 
+#define STEAM_FEATURE_REPORT_SIZE 65
+
+static int steam_send_report(struct steam_device *steam,
+               u8 *cmd, int size)
+{
+       int retry;
+       int ret;
+       u8 *buf = kzalloc(STEAM_FEATURE_REPORT_SIZE, GFP_KERNEL);
+
+       if (!buf)
+               return -ENOMEM;
+
+       /* The report ID is always 0 */
+       memcpy(buf + 1, cmd, size);
+
+       /* Sometimes the wireless controller fails with EPIPE
+        * when sending a feature report.
+        * Doing a HID_REQ_GET_REPORT and waiting for a while
+        * seems to fix that.
+        */
+       for (retry = 0; retry < 10; ++retry) {
+               ret = hid_hw_raw_request(steam->hid_dev, 0,
+                               buf, size + 1,
+                               HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
+               if (ret != -EPIPE)
+                       break;
+               dbg_hid("%s: failed, retrying (%d times)\n", __func__, retry+1);
+               steam_recv_report(steam, NULL, 0);
+               msleep(50);
+       }
+       kfree(buf);
+       return ret;
+}
+
+static int steam_recv_report(struct steam_device *steam,
+               u8 *data, int size)
+{
+       int ret;
+       u8 *buf = kzalloc(STEAM_FEATURE_REPORT_SIZE, GFP_KERNEL);
+
+       if (!buf)
+               return -ENOMEM;
+
+       /* The report ID is always 0 */
+       ret = hid_hw_raw_request(steam->hid_dev, 0x00,
+                       buf, STEAM_FEATURE_REPORT_SIZE,
+                       HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
+       memcpy(data, buf + 1, size);
+       kfree(buf);
+       return ret;
+}
+
+static int steam_get_serial(struct steam_device *steam)
+{
+       /* Send: 0xae 0x15 0x01
+        * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
+        */
+       int ret;
+       u8 cmd[] = {0xae, 0x15, 0x01};
+       u8 reply[14];
+
+       ret = steam_send_report(steam, cmd, sizeof(cmd));
+       if (ret < 0)
+               return ret;
+       ret = steam_recv_report(steam, reply, sizeof(reply));
+       if (ret < 0)
+               return ret;
+       reply[13] = 0;
+       strcpy(steam->serial_no, reply + 3);
+       return 0;
+}
+
 static void steam_work_connect_cb(struct work_struct *work)
 {
        struct steam_device *steam = container_of(work, struct steam_device,
@@ -385,7 +462,12 @@ static int steam_register(struct steam_device *steam)
 
        dbg_hid("%s\n", __func__);
 
-       hid_info(hdev, "Steam Controller connected");
+       ret = steam_get_serial(steam);
+       if (ret)
+               return ret;
+
+       hid_info(hdev, "Steam Controller SN: '%s' connected",
+                       steam->serial_no);
 
        input = input_allocate_device();
        if (!input)
@@ -398,7 +480,7 @@ static int steam_register(struct steam_device *steam)
 
        input->name = "Steam Controller";
        input->phys = hdev->phys;
-       input->uniq = hdev->uniq;
+       input->uniq = steam->serial_no;
        input->id.bustype = hdev->bus;
        input->id.vendor  = hdev->vendor;
        input->id.product = hdev->product;
@@ -447,7 +529,8 @@ static void steam_unregister(struct steam_device *steam)
        dbg_hid("%s\n", __func__);
 
        if (steam->input_dev) {
-               hid_info(steam->hid_dev, "Steam Controller disconnected");
+               hid_info(steam->hid_dev, "Steam Controller SN: '%s' 
disconnected",
+                       steam->serial_no);
                input_unregister_device(steam->input_dev);
                steam->input_dev = NULL;
        }
-- 
2.16.1

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