Colin King <colin.k...@canonical.com> wrote:

> Shifting 1 (a 32 bit signed int) more than 32 places will overflow
> the int, so explicitly use 1ULL to avoid this overflow.
> ...
> -     mask = (1 << nr_slots) - 1;
> +     mask = (1ULL << nr_slots) - 1;

nr_slots cannot be larger than 9, so what I wrote is actually fine and is more
efficient on a 32-bit machine.

David

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