Colin King <colin.k...@canonical.com> wrote: > Shifting 1 (a 32 bit signed int) more than 32 places will overflow > the int, so explicitly use 1ULL to avoid this overflow. > ... > - mask = (1 << nr_slots) - 1; > + mask = (1ULL << nr_slots) - 1;
nr_slots cannot be larger than 9, so what I wrote is actually fine and is more efficient on a 32-bit machine. David