On Sat, Mar 31, 2018 at 01:21:42PM +0200, Marcus Folkesson wrote:
> input_set_capability() and input_set_abs_param() will do it for you.
> 
> Signed-off-by: Marcus Folkesson <[email protected]>

Applied, thank you.

> ---
>  drivers/input/joystick/gamecon.c | 26 ++++++++++++++------------
>  1 file changed, 14 insertions(+), 12 deletions(-)
> 
> diff --git a/drivers/input/joystick/gamecon.c 
> b/drivers/input/joystick/gamecon.c
> index 2ffb2e8bdc3b..e3a9ef3d5f5a 100644
> --- a/drivers/input/joystick/gamecon.c
> +++ b/drivers/input/joystick/gamecon.c
> @@ -862,7 +862,7 @@ static int gc_setup_pad(struct gc *gc, int idx, int 
> pad_type)
>  
>       case GC_N64:
>               for (i = 0; i < 10; i++)
> -                     __set_bit(gc_n64_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
>  
>               for (i = 0; i < 2; i++) {
>                       input_set_abs_params(input_dev, ABS_X + i, -127, 126, 
> 0, 2);
> @@ -879,26 +879,27 @@ static int gc_setup_pad(struct gc *gc, int idx, int 
> pad_type)
>               break;
>  
>       case GC_SNESMOUSE:
> -             __set_bit(BTN_LEFT, input_dev->keybit);
> -             __set_bit(BTN_RIGHT, input_dev->keybit);
> -             __set_bit(REL_X, input_dev->relbit);
> -             __set_bit(REL_Y, input_dev->relbit);
> +             input_set_capability(input_dev, EV_KEY, BTN_LEFT);
> +             input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
> +             input_set_capability(input_dev, EV_REL, REL_X);
> +             input_set_capability(input_dev, EV_REL, REL_Y);
>               break;
>  
>       case GC_SNES:
>               for (i = 4; i < 8; i++)
> -                     __set_bit(gc_snes_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
>               /* fall through */
>       case GC_NES:
>               for (i = 0; i < 4; i++)
> -                     __set_bit(gc_snes_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
>               break;
>  
>       case GC_MULTI2:
> -             __set_bit(BTN_THUMB, input_dev->keybit);
> +             input_set_capability(input_dev, EV_KEY, BTN_THUMB);
>               /* fall through */
>       case GC_MULTI:
> -             __set_bit(BTN_TRIGGER, input_dev->keybit);
> +             input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
> +             /* fall through */
>               break;
>  
>       case GC_PSX:
> @@ -906,15 +907,16 @@ static int gc_setup_pad(struct gc *gc, int idx, int 
> pad_type)
>                       input_set_abs_params(input_dev,
>                                            gc_psx_abs[i], 4, 252, 0, 2);
>               for (i = 0; i < 12; i++)
> -                     __set_bit(gc_psx_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
> +             break;
>  
>               break;
>  
>       case GC_DDR:
>               for (i = 0; i < 4; i++)
> -                     __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, 
> gc_psx_ddr_btn[i]);
>               for (i = 0; i < 12; i++)
> -                     __set_bit(gc_psx_btn[i], input_dev->keybit);
> +                     input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
>  
>               break;
>       }
> -- 
> 2.16.2
> 

-- 
Dmitry

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