On 6/4/18 12:09 PM, Luc Van Oostenryck wrote:
On Mon, Jun 04, 2018 at 11:46:50AM -0700, Atish Patra wrote:
On 6/1/18 8:22 AM, Luc Van Oostenryck wrote:
__copy_user() is a function, written in assembly, used to copy
memory between kernel & user space. As such its to & from args
may both take a user pointer or a kernel pointer.

However the prototype for this function declare these two args
as 'void __user *', which is no more & no less correct than
declaring them as 'void *'. In fact theer is no possible correct

/s/theer/there

annotation for such a function.

The problem is worked around here by declaring these args as
unsigned long and casting them to the right type in each of
two callers raw_copy_{to,from}_user() as some kind of cast would
be needed anyway.

Note: another solution, maybe cleaner but slightly more complex,
        would be to declare two version of __copy_user,
        either in the asm file or via an alias, each having already
        the correct typing for raw_copy_{to,from}_user().


I feel that would be a better solution as it is implemented similarly
in ARM as well.

I am unable to understand how "unsigned long" is better than "void*".
x86 implementation has both arguments as void*. Can you please clarify ?

"better" is quite relative and it must be understood that sparse
allow to cast pointers o fany kinds to and from unsigned long
without any warnings (while doing a cast between different address
space will emit a warning unless you use '__force').


Got it.
As I tried to explain here above, the fact that this function is
declared as taking 2 __user pointers requires to use of casts
(ugly casts with __force) to get over the __user. By declaring
them as taking unsigned long, you still have to use casts but, IMO,
it's cleaner


Thanks for the detailed explanation.

Note: they're generic pointers/addresses anyway, they can't be
       dereferenced anyway so unsigned is as good as a plain void*
       or a void __user*
Note: using unsigned long here, fundamentally to bypass the __user,
       is the same as casting a const pointer back to a plain pointer
       via an intermediate cast to unsigned long. People can argue
       that's kinda cheating, and they would be right of course, but
       using __force or declaring twice the function with two different
       names and prototype is also a form of cheating.
Note: if this would be my code, I would choose the solution with
       two declarations.

I prefer that as well.

Regards,
Atish


Best regards,
-- Luc


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