4.14-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Enno Boland <[email protected]>

commit dd6bee81c942c0ea01030da9356026afb88f9d18 upstream.

This fixes using the controller with SDL2.

SDL2 has a naive algorithm to apply the correct settings to a controller.
For X-Box compatible controllers it expects that the controller name
contains a variation of a 'XBOX'-string.

This patch changes the identifier to contain "X-Box" as substring.  Tested
with Steam and C-Dogs-SDL which both detect the controller properly after
adding this patch.

Fixes: c1ba08390a8b ("Input: xpad - add GPD Win 2 Controller USB IDs")
Cc: [email protected]
Signed-off-by: Enno Boland <[email protected]>
Signed-off-by: Dmitry Torokhov <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/input/joystick/xpad.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -126,7 +126,7 @@ static const struct xpad_device {
        u8 mapping;
        u8 xtype;
 } xpad_device[] = {
-       { 0x0079, 0x18d4, "GPD Win 2 Controller", 0, XTYPE_XBOX360 },
+       { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
        { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
        { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
        { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },


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