Hi, [add Phil and Mike]
Am 19.09.2018 um 11:52 schrieb Takashi Iwai: > On Wed, 19 Sep 2018 11:42:22 +0200, > Stefan Wahren wrote: >> Hi Takashi, >> >> Am 04.09.2018 um 17:58 schrieb Takashi Iwai: >>> It seems that the resolution of vc04 callback is in 10 msec; i.e. the >>> minimal period size is also 10 msec. >>> >>> This patch adds the corresponding hw constraint. >>> >>> Signed-off-by: Takashi Iwai <[email protected]> >>> --- >>> drivers/staging/vc04_services/bcm2835-audio/bcm2835-pcm.c | 5 +++++ >>> 1 file changed, 5 insertions(+) >>> >>> diff --git a/drivers/staging/vc04_services/bcm2835-audio/bcm2835-pcm.c >>> b/drivers/staging/vc04_services/bcm2835-audio/bcm2835-pcm.c >>> index 9659c25b9f9d..6d89db6e14e4 100644 >>> --- a/drivers/staging/vc04_services/bcm2835-audio/bcm2835-pcm.c >>> +++ b/drivers/staging/vc04_services/bcm2835-audio/bcm2835-pcm.c >>> @@ -145,6 +145,11 @@ static int snd_bcm2835_playback_open_generic( >>> SNDRV_PCM_HW_PARAM_PERIOD_BYTES, >>> 16); >>> >>> + /* position update is in 10ms order */ >>> + snd_pcm_hw_constraint_minmax(runtime, >>> + SNDRV_PCM_HW_PARAM_PERIOD_TIME, >>> + 10 * 1000, UINT_MAX); >>> + >>> chip->alsa_stream[idx] = alsa_stream; >>> >>> chip->opened |= (1 << idx); >> in the Foundation Kernel (Downstream) there is a patch to interpolate >> the audio delay. So my questions is, does your patch above makes the >> following patch obsolete? > Through a quick glance, no, my patch is orthogonal to this. > > My patch adds a PCM hw constraint so that the period size won't go > below 10ms, while the downstream patch provides the additional delay > value that is calculated from the system clock. thanks for your explanation. So your patch must be reverted with implementation of interpolate audio delay. > >> [PATCH] bcm2835: interpolate audio delay >> >> It appears the GPU only sends us a message all 10ms to update >> the playback progress. Other than this, the playback position >> (what SNDRV_PCM_IOCTL_DELAY will return) is not updated at all. >> Userspace will see jitter up to 10ms in the audio position. >> >> Make this a bit nicer for userspace by interpolating the >> position using the CPU clock. >> >> I'm not sure if setting snd_pcm_runtime.delay is the right >> approach for this. Or if there is maybe an already existing >> mechanism for position interpolation in the ALSA core. > That's OK, as long as the computation is accurate enough (at least not > exceed the actual position) and is light-weight. > >> I only set SNDRV_PCM_INFO_BATCH because this appears to remove >> at least one situation snd_pcm_runtime.delay is used, so I have >> to worry less in which place I have to update this field, or >> how it interacts with the rest of ALSA. > Actually, this SNDRV_PCM_INFO_BATCH addition should be a separate > patch. It has nothing to do with the runtime->delay calculation. > (And, this "one situation" is likely called PulseAudio :) > >> In the future, it might be nice to use VC_AUDIO_MSG_TYPE_LATENCY. >> One problem is that it requires sending a videocore message, and >> waiting for a reply, which could make the implementation much >> harder due to locking and synchronization requirements. > This can be now easy with my patch series. By switching to non-atomic > operation, we can issue the vc04 command inside the pointer callback, > too. I think we should try to implement this later. @Mike: Do you want to write a patch series which upstream "interpolate audio delay" and addresses Takashi's comments? I would help you, in case you have questions about setup a Raspberry Pi with Mainline kernel or patch submission. Regards Stefan > > > thanks, > > Takashi

