On Thu, 19 Jul 2007 11:39:32 +0200 (CEST) Geert Uytterhoeven <[EMAIL 
PROTECTED]> wrote:

> > Oh dear.
> > 
> >     ps3rom_priv(dev) = host;
> > 
> > that's 'orrid.  We have an identifier pretending to be a function, only we
> > go and treat it as an lvalue.
> > 
> > I mean, C code should look like C code, and the above just doesn't.
> > 
> > Sigh.
> 
> Do you prefer
> 
> static inline struct ps3rom_private *ps3rom_priv_get(struct ps3_storage_device
> *dev)
> {
>       return dev->sbd.core.driver_data;
> }
> 
> static inline void ps3rom_priv_set(struct ps3_storage_device *dev,
>                                  struct ps3rom_private *priv)
> {
>       dev->sbd.core.driver_data = priv;
> }
> 
> instead?

Yes.  Not that it's a terribly important issue, particularly down in the
dark and dusty corners where this code lurks.  The "function" as an lvalue
thing would be more obnoxious in some top-level interface.  We probably
already have some :(

If it were mine I'd open-code the "set" and do the "get" as a static
inline.  Or you could leave it as-is and go off and do something more
important ;)
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