On Tue, Feb 05, 2019 at 10:58:53AM +0100, Borislav Petkov wrote:
> > @@ -683,41 +684,102 @@ __ro_after_init unsigned long poking_addr;
> >  
> >  static void *__text_poke(void *addr, const void *opcode, size_t len)
> >  {
> > +   bool cross_page_boundary = offset_in_page(addr) + len > PAGE_SIZE;
> > +   temporary_mm_state_t prev;
> > +   struct page *pages[2] = {NULL};
> >     unsigned long flags;
> > -   char *vaddr;
> > -   struct page *pages[2];
> > -   int i;
> > +   pte_t pte, *ptep;
> > +   spinlock_t *ptl;
> > +   pgprot_t prot;
> >  
> >     /*
> > -    * While boot memory allocator is runnig we cannot use struct
> > -    * pages as they are not yet initialized.
> > +    * While boot memory allocator is running we cannot use struct pages as
> > +    * they are not yet initialized.
> >      */
> >     BUG_ON(!after_bootmem);
> >  
> >     if (!core_kernel_text((unsigned long)addr)) {
> >             pages[0] = vmalloc_to_page(addr);
> > -           pages[1] = vmalloc_to_page(addr + PAGE_SIZE);
> > +           if (cross_page_boundary)
> > +                   pages[1] = vmalloc_to_page(addr + PAGE_SIZE);
> >     } else {
> >             pages[0] = virt_to_page(addr);
> >             WARN_ON(!PageReserved(pages[0]));
> > -           pages[1] = virt_to_page(addr + PAGE_SIZE);
> > +           if (cross_page_boundary)
> > +                   pages[1] = virt_to_page(addr + PAGE_SIZE);
> >     }
> > -   BUG_ON(!pages[0]);
> > +   BUG_ON(!pages[0] || (cross_page_boundary && !pages[1]));
> 
> checkpatch fires a lot for this patchset and I think we should tone down
> the BUG_ON() use.

I've been pushing for BUG_ON() in this patch set; sod checkpatch.

Maybe not this BUG_ON in particular, but a number of them introduced
here are really situations where we can't do anything sane.

This BUG_ON() in particular is the choice between corrupted text or an
instantly dead machine; what would you do?

In general, text_poke() cannot fail:

 - suppose changing a single jump label requires poking multiple sites
   (not uncommon), we fail halfway through and then have to undo the
   first pokes, but those pokes fail again.

 - this then leaves us no way forward and no way back, we've got
   inconsistent text state -> FAIL.

So even an 'early' fail (like here) doesn't work in the rollback
scenario if you combine them.

So while in general I agree with BUG_ON() being undesirable, I think
liberal sprinking in text_poke() is fine; you really _REALLY_ want this
to work or fail loudly. Text corruption is just painful.

Reply via email to