On Mon, Jan 28, 2019 at 04:34:13PM -0800, Rick Edgecombe wrote:
> From: Nadav Amit <[email protected]>
> 
> There are only two types of poking: early and breakpoint based. The use
> of a function pointer to perform poking complicates the code and is
> probably inefficient due to the use of indirect branches.
> 
> Cc: Andy Lutomirski <[email protected]>
> Cc: Kees Cook <[email protected]>
> Cc: Dave Hansen <[email protected]>
> Cc: Masami Hiramatsu <[email protected]>
> Acked-by: Peter Zijlstra (Intel) <[email protected]>
> Signed-off-by: Nadav Amit <[email protected]>
> Signed-off-by: Rick Edgecombe <[email protected]>
> ---
>  arch/x86/kernel/jump_label.c | 24 ++++++++----------------
>  1 file changed, 8 insertions(+), 16 deletions(-)

...

> @@ -80,16 +71,17 @@ static void __ref __jump_label_transform(struct 
> jump_entry *entry,
>               bug_at((void *)jump_entry_code(entry), line);
>  
>       /*
> -      * Make text_poke_bp() a default fallback poker.
> +      * As long as we're UP and not yet marked RO, we can use
> +      * text_poke_early; SYSTEM_BOOTING guarantees both, as we switch to
> +      * SYSTEM_SCHEDULING before going either.

s/going/doing/ ?

-- 
Regards/Gruss,
    Boris.

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