Switch to bitmap_zalloc() to show clearly what we are allocating.
Besides that it returns pointer of bitmap type instead of opaque void *.

Signed-off-by: Andy Shevchenko <[email protected]>
---
 lib/test_printf.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/lib/test_printf.c b/lib/test_printf.c
index 659b6cc0d483..e8206d8d2d08 100644
--- a/lib/test_printf.c
+++ b/lib/test_printf.c
@@ -481,14 +481,14 @@ static void __init
 large_bitmap(void)
 {
        const int nbits = 1 << 16;
-       unsigned long *bits = kcalloc(BITS_TO_LONGS(nbits), sizeof(long), 
GFP_KERNEL);
+       unsigned long *bits = bitmap_zalloc(nbits, GFP_KERNEL);
        if (!bits)
                return;
 
        bitmap_set(bits, 1, 20);
        bitmap_set(bits, 60000, 15);
        test("1-20,60000-60014", "%*pbl", nbits, bits);
-       kfree(bits);
+       bitmap_free(bits);
 }
 
 static void __init
-- 
2.20.1

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