From: Rob Clark <[email protected]>

This is unused on cheza.  Delete the node to get rid of the reserved-
memory section, and to avoid the driver from attempting to load a zap
shader that doesn't exist every time it powers up the GPU.

Signed-off-by: Rob Clark <[email protected]>
---
 arch/arm64/boot/dts/qcom/sdm845-cheza.dtsi | 2 ++
 arch/arm64/boot/dts/qcom/sdm845.dtsi       | 2 +-
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/arch/arm64/boot/dts/qcom/sdm845-cheza.dtsi 
b/arch/arm64/boot/dts/qcom/sdm845-cheza.dtsi
index 8ccbe246dff4..28c28517b21a 100644
--- a/arch/arm64/boot/dts/qcom/sdm845-cheza.dtsi
+++ b/arch/arm64/boot/dts/qcom/sdm845-cheza.dtsi
@@ -175,6 +175,8 @@
 /delete-node/ &venus_mem;
 /delete-node/ &cdsp_mem;
 /delete-node/ &cdsp_pas;
+/delete-node/ &zap_shader;
+/delete-node/ &gpu_mem;
 
 /* Increase the size from 120 MB to 128 MB */
 &mpss_region {
diff --git a/arch/arm64/boot/dts/qcom/sdm845.dtsi 
b/arch/arm64/boot/dts/qcom/sdm845.dtsi
index b2d9e46c3916..2ea74b58a613 100644
--- a/arch/arm64/boot/dts/qcom/sdm845.dtsi
+++ b/arch/arm64/boot/dts/qcom/sdm845.dtsi
@@ -1989,7 +1989,7 @@
 
                        qcom,gmu = <&gmu>;
 
-                       zap-shader {
+                       zap_shader: zap-shader {
                                memory-region = <&gpu_mem>;
                        };
 
-- 
2.20.1

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