From: Colin Ian King <[email protected]>

Don't populate the array seq on the stack but instead make it
static const. Makes the object code smaller by 30 bytes.

Before:
   text    data     bss     dec     hex filename
  22284    3184       0   25468    637c drivers/input/joystick/sidewinder.o

After:
   text    data     bss     dec     hex filename
  22158    3280       0   25438    635e drivers/input/joystick/sidewinder.o

(gcc version 9.2.1, amd64)

Signed-off-by: Colin Ian King <[email protected]>
---
 drivers/input/joystick/sidewinder.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/input/joystick/sidewinder.c 
b/drivers/input/joystick/sidewinder.c
index 0284da874a2b..1777e68c9f02 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -223,7 +223,7 @@ static __u64 sw_get_bits(unsigned char *buf, int pos, int 
num, char bits)
 
 static void sw_init_digital(struct gameport *gameport)
 {
-       int seq[] = { 140, 140+725, 140+300, 0 };
+       static const int seq[] = { 140, 140+725, 140+300, 0 };
        unsigned long flags;
        int i, t;
 
-- 
2.20.1

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