No need to crash the system in case edac_mc_alloc() is called with invalid arguments, just warn and return. This would cause a checkpatch warning when touching the code later, so just fix it.
Signed-off-by: Robert Richter <rrich...@marvell.com> --- drivers/edac/edac_mc.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/drivers/edac/edac_mc.c b/drivers/edac/edac_mc.c index c5240bb4c6c0..f2cbca77bc50 100644 --- a/drivers/edac/edac_mc.c +++ b/drivers/edac/edac_mc.c @@ -323,7 +323,9 @@ struct mem_ctl_info *edac_mc_alloc(unsigned int mc_num, int i, j, row, chn, n, len; bool per_rank = false; - BUG_ON(n_layers > EDAC_MAX_LAYERS || n_layers == 0); + if (WARN_ON(n_layers > EDAC_MAX_LAYERS || n_layers == 0)) + return NULL; + /* * Calculate the total amount of dimms and csrows/cschannels while * in the old API emulation mode -- 2.20.1