calc_index() adds 1 unit of the level granularity to the expiry passed
in parameter to ensure that the timer doesn't expire too early. Add a
comment to explain that and the resulting layout in the wheel.

Signed-off-by: Frederic Weisbecker <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Anna-Maria Gleixner <[email protected]>
Cc: Juri Lelli <[email protected]>
---
 kernel/time/timer.c | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/kernel/time/timer.c b/kernel/time/timer.c
index 4c977df3610b..ae1259f67486 100644
--- a/kernel/time/timer.c
+++ b/kernel/time/timer.c
@@ -156,7 +156,8 @@ EXPORT_SYMBOL(jiffies_64);
 
 /*
  * The time start value for each level to select the bucket at enqueue
- * time.
+ * time. We start from the last possible delta of the previous level
+ * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
  */
 #define LVL_START(n)   ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT))
 
@@ -489,6 +490,13 @@ static inline void timer_set_idx(struct timer_list *timer, 
unsigned int idx)
  */
 static inline unsigned calc_index(unsigned expires, unsigned lvl)
 {
+       /*
+        * Time may have past since the clock last reached an index of
+        * this @lvl. And that time, below LVL_GRAN(@lvl), is going to
+        * be substracted from the delta until we reach @expires. To
+        * fix that we must add one level granularity unit to make sure
+        * we rather expire late than early. Prefer ceil over floor.
+        */
        expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl);
        return LVL_OFFS(lvl) + (expires & LVL_MASK);
 }
-- 
2.26.2

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