On Fri, Jul 10, 2020 at 06:42:29PM -0400, Steven Rostedt wrote:
> On Fri, 10 Jul 2020 15:38:42 +0200
> Peter Zijlstra <[email protected]> wrote:

> > +static int __init test_static_call_init(void)
> > +{
> > +   WARN_ON(static_call(sc_selftest)(2) != 3);
> > +   static_call_update(sc_selftest, &func_b);
> > +   WARN_ON(static_call(sc_selftest)(2) != 4);
> > +   static_call_update(sc_selftest, &func_a);
> > +   WARN_ON(static_call(sc_selftest)(2) != 3);
> > +
> > +   return 0;
> > +}
> 
> I wonder if this would be better if we were testing the same static call each 
> time?

Makes sense, I suppose.

> static int __init run_static_call(int val)
> {
>       return static_call(sc_selftest)(val);
> }

Don't think we need this, or are you afraid of loop unrolling, in which
case you also want a noinline here I suppose.

> 
> static struct {
>       int (*func)(int);
>       int val;
>       int expect;
> } static_call_data [] = {
>       { NULL, 2, 3 }
>       ( func_b, 2 , 4},
>       { func_a, 2, 3}
> } __initdata;
> 
> static int __init test_static_call_init(void)
> {
>       int i;
> 
>       for (i = 0; i < ARRAY_SIZE(static_call_data); i++ ) {
>               if (static_call_data[i].func)
>                       static_call_update(sc_selftest, 
> static_call_data[i].func);
>               WARN_ON(run_static_call(static_call_data[i].val) != 
> static_call_data[i].expect);
>       }
> 
>       return 0;
> }

Lots of compile errors with that, fixed them all :-)

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