calc_index() adds 1 unit of the level granularity to the expiry passed
in parameter to ensure that the timer doesn't expire too early. Add a
comment to explain that and the resulting layout in the wheel.

Most-of-the-patch-by: Thomas Gleixner <[email protected]>
Tested-by: Juri Lelli <[email protected]>
Signed-off-by: Frederic Weisbecker <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Anna-Maria Behnsen <[email protected]>
Cc: Juri Lelli <[email protected]>
---
 kernel/time/timer.c | 12 +++++++++++-
 1 file changed, 11 insertions(+), 1 deletion(-)

diff --git a/kernel/time/timer.c b/kernel/time/timer.c
index 2af08a169564..af1c08b0b168 100644
--- a/kernel/time/timer.c
+++ b/kernel/time/timer.c
@@ -156,7 +156,8 @@ EXPORT_SYMBOL(jiffies_64);
 
 /*
  * The time start value for each level to select the bucket at enqueue
- * time.
+ * time. We start from the last possible delta of the previous level
+ * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()).
  */
 #define LVL_START(n)   ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT))
 
@@ -490,6 +491,15 @@ static inline void timer_set_idx(struct timer_list *timer, 
unsigned int idx)
 static inline unsigned calc_index(unsigned long expires, unsigned lvl,
                                  unsigned long *bucket_expiry)
 {
+
+       /*
+        * The timer wheel has to guarantee that a timer does not fire
+        * early. Early expiry can happen due to:
+        * - Timer is armed at the edge of a tick
+        * - Truncation of the expiry time in the outer wheel levels
+        *
+        * Round up with level granularity to prevent this.
+        */
        expires = (expires + LVL_GRAN(lvl)) >> LVL_SHIFT(lvl);
        *bucket_expiry = expires << LVL_SHIFT(lvl);
        return LVL_OFFS(lvl) + (expires & LVL_MASK);
-- 
2.26.2

Reply via email to