find_bit would also benefit from small_const_nbits() optimizations.
Signed-off-by: Yury Norov <[email protected]>
---
include/asm-generic/bitsperlong.h | 9 +++++++++
include/linux/bitmap.h | 3 ---
2 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/include/asm-generic/bitsperlong.h
b/include/asm-generic/bitsperlong.h
index 3905c1c93dc2..96032f4f908f 100644
--- a/include/asm-generic/bitsperlong.h
+++ b/include/asm-generic/bitsperlong.h
@@ -23,4 +23,13 @@
#define BITS_PER_LONG_LONG 64
#endif
+#define SMALL_CONST(n) (__builtin_constant_p(n) && (unsigned long)(n) <
BITS_PER_LONG)
+
+/*
+ * The valid number of bits for a bitmap to be small enough, or in other words,
+ * fit into a single machine word is 1 to BITS_PER_LONG inclusively. 0 is not a
+ * valid number for size, and most probably a sing of error.
+ */
+#define small_const_nbits(n) SMALL_CONST((n) - 1)
+
#endif /* __ASM_GENERIC_BITS_PER_LONG */
diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index adf7bd9f0467..bc13a890ecc1 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -224,9 +224,6 @@ extern int bitmap_print_to_pagebuf(bool list, char *buf,
* so make such users (should any ever turn up) call the out-of-line
* versions.
*/
-#define small_const_nbits(nbits) \
- (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
-
static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
--
2.25.1