On 02/03/2026 12:39, Nilay Shroff wrote:
static struct mpath_device *mpath_find_path(struct mpath_head
*mpath_head)
{
enum mpath_iopolicy_e iopolicy =
@@ -243,6 +243,66 @@ static struct mpath_device
*mpath_find_path(struct mpath_head *mpath_head)
}
}
+static bool mpath_available_path(struct mpath_head *mpath_head)
+{
+ struct mpath_device *mpath_device;
+
+ if (!test_bit(MPATH_HEAD_DISK_LIVE, &mpath_head->flags))
+ return false;
+
+ list_for_each_entry_srcu(mpath_device, &mpath_head->dev_list,
siblings,
+ srcu_read_lock_held(&mpath_head->srcu)) {
+ bool available = false;
+
+ if (!mpath_head->mpdt->available_path(mpath_device,
+ &available))
+ continue;
+ if (available)
+ return true;
+ }
+
+ return false;
+}
IMO, we may further simplify the callback ->available_path() to return
true or false instead of passing the result in a separate @available
argument.
I have to admit that I am not keen on this abstraction at all, as it is
purely generated to fit the current code.
Anyway, from checking mainline nvme_available_path(), we skip checking
the ctrl state if the ctrl failfast flag is set (which means
mpath_head->mpdt->available_path returns false). But I suppose the
callback could check both the ctrl flags and state (and just return a
single boolean), like:
if (failfast flag set)
return false;
if (ctrl live, resetting, connecting)
return true;
return false;
Thanks,
John