__clean_func_state() cleans dead stack slots in 4-byte halves. When the
high half of a STACK_SPILL slot is dead and the low half remains live,
cleanup converts the live low half to STACK_MISC or STACK_ZERO and clears
the saved spilled_ptr metadata.
That conversion is safe only for scalar spills. For a pointer spill, this
metadata clear lets a later 32-bit fill from the still-live half avoid the
normal non-scalar register-fill check and be treated as an ordinary scalar
stack read.
Leave non-scalar spill slots intact in this half-live shape. This is
conservative for pruning and preserves the existing
check_stack_read_fixed_off() rejection path for partial fills from pointer
spills.
Fixes: 2cb27158adb3 ("bpf: poison dead stack slots")
Signed-off-by: Nuoqi Gui <[email protected]>
---
kernel/bpf/states.c | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/kernel/bpf/states.c b/kernel/bpf/states.c
index 32f346ce3ffc..ea2153cf28d0 100644
--- a/kernel/bpf/states.c
+++ b/kernel/bpf/states.c
@@ -436,12 +436,10 @@ static void __clean_func_state(struct bpf_verifier_env
*env,
continue;
/*
- * Only destroy spilled_ptr when hi half is dead.
- * If hi half is still live with STACK_SPILL, the
- * spilled_ptr metadata is needed for correct state
- * comparison in stacksafe().
- * is_spilled_reg() is using slot_type[7], but
- * is_spilled_scalar_after() check either slot_type[0]
or [4]
+ * Only scalar spills can be degraded to raw stack bytes
+ * when their high half is dead. Pointer spills need the
+ * saved spilled_ptr metadata so partial fills keep
+ * rejecting as non-scalar register fills.
*/
if (!hi_live) {
struct bpf_reg_state *spill =
&st->stack[i].spilled_ptr;
@@ -449,6 +447,9 @@ static void __clean_func_state(struct bpf_verifier_env *env,
if (lo_live && stype == STACK_SPILL) {
u8 val = STACK_MISC;
+ if (spill->type != SCALAR_VALUE)
+ continue;
+
/*
* 8 byte spill of scalar 0 where half
slot is dead
* should become STACK_ZERO in lo 4
bytes.
--
2.34.1