Some comments without arguing about whether the performance
benefit is worth it.

On Tue, Dec 18, 2012 at 01:32:48PM +0100, Paolo Bonzini wrote:
> diff --git a/include/linux/virtio.h b/include/linux/virtio.h
> index cf8adb1..39d56c4 100644
> --- a/include/linux/virtio.h
> +++ b/include/linux/virtio.h
> @@ -7,6 +7,7 @@
>  #include <linux/spinlock.h>
>  #include <linux/device.h>
>  #include <linux/mod_devicetable.h>
> +#include <linux/dma-direction.h>
>  #include <linux/gfp.h>
>  
>  /**
> @@ -40,6 +41,26 @@ int virtqueue_add_buf(struct virtqueue *vq,
>                     void *data,
>                     gfp_t gfp);
>  
> +struct virtqueue_buf {
> +     struct virtqueue *vq;
> +     struct vring_desc *indirect, *tail;

This is wrong: virtio.h does not include virito_ring.h,
and it shouldn't by design depend on it.

> +     int head;
> +};
> +

Can't we track state internally to the virtqueue?
Exposing it seems to buy us nothing since you can't
call add_buf between start and end anyway.


> +int virtqueue_start_buf(struct virtqueue *_vq,
> +                     struct virtqueue_buf *buf,
> +                     void *data,
> +                     unsigned int count,
> +                     unsigned int count_sg,
> +                     gfp_t gfp);
> +
> +void virtqueue_add_sg(struct virtqueue_buf *buf,
> +                   struct scatterlist sgl[],
> +                   unsigned int count,
> +                   enum dma_data_direction dir);
> +

And idea: in practice virtio scsi seems to always call sg_init_one, no?
So how about we pass in void* or something and avoid using sg and count?
This would make it useful for -net BTW.

> +void virtqueue_end_buf(struct virtqueue_buf *buf);
> +
>  void virtqueue_kick(struct virtqueue *vq);
>  
>  bool virtqueue_kick_prepare(struct virtqueue *vq);
> -- 
> 1.7.1
> 
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