3.7-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Jerome Glisse <[email protected]>

commit 76903b96adbfbb38b049765add21e02e44c387a5 upstream.

Force all fence to signal if GPU reset failed so no process get stuck
on waiting fence.

Signed-off-by: Jerome Glisse <[email protected]>
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/radeon/radeon.h        |    1 +
 drivers/gpu/drm/radeon/radeon_device.c |    1 +
 drivers/gpu/drm/radeon/radeon_fence.c  |   19 +++++++++++++++++++
 3 files changed, 21 insertions(+)

--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -220,6 +220,7 @@ struct radeon_fence {
 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring);
 int radeon_fence_driver_init(struct radeon_device *rdev);
 void radeon_fence_driver_fini(struct radeon_device *rdev);
+void radeon_fence_driver_force_completion(struct radeon_device *rdev);
 int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, 
int ring);
 void radeon_fence_process(struct radeon_device *rdev, int ring);
 bool radeon_fence_signaled(struct radeon_fence *fence);
--- a/drivers/gpu/drm/radeon/radeon_device.c
+++ b/drivers/gpu/drm/radeon/radeon_device.c
@@ -1356,6 +1356,7 @@ retry:
                        }
                }
        } else {
+               radeon_fence_driver_force_completion(rdev);
                for (i = 0; i < RADEON_NUM_RINGS; ++i) {
                        kfree(ring_data[i]);
                }
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -868,6 +868,25 @@ void radeon_fence_driver_fini(struct rad
        mutex_unlock(&rdev->ring_lock);
 }
 
+/**
+ * radeon_fence_driver_force_completion - force all fence waiter to complete
+ *
+ * @rdev: radeon device pointer
+ *
+ * In case of GPU reset failure make sure no process keep waiting on fence
+ * that will never complete.
+ */
+void radeon_fence_driver_force_completion(struct radeon_device *rdev)
+{
+       int ring;
+
+       for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
+               if (!rdev->fence_drv[ring].initialized)
+                       continue;
+               radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], 
ring);
+       }
+}
+
 
 /*
  * Fence debugfs


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