Copy Sascha.

Shawn

On Thu, Apr 18, 2013 at 11:23:52AM +0200, Maxime Ripard wrote:
> The current code always registers as a 32 bits display, and uses the
> hardware to drop the MSB of each color to abjust to the interface width
> used by the panel.
> 
> This results on 18 bits (and probably 16 bits display as well) in colors
> being displayed poorly, because the MSB are obviously the most important
> bits for each color definition.
> 
> The default controller behaviour when using an interface width smaller
> than the color depth is to drop the LSBs of each color, which makes more
> sense because you lose the least important part of the color definition.
> 
> So, to fix the colors display, just get back to the default controller
> behaviour.
> 
> Signed-off-by: Maxime Ripard <[email protected]>
> ---
>  drivers/video/mxsfb.c |    5 -----
>  1 file changed, 5 deletions(-)
> 
> diff --git a/drivers/video/mxsfb.c b/drivers/video/mxsfb.c
> index 755556c..2cfaf8b 100644
> --- a/drivers/video/mxsfb.c
> +++ b/drivers/video/mxsfb.c
> @@ -424,11 +424,6 @@ static int mxsfb_set_par(struct fb_info *fb_info)
>                       return -EINVAL;
>               case STMLCDIF_16BIT:
>               case STMLCDIF_18BIT:
> -                     /* 24 bit to 18 bit mapping */
> -                     ctrl |= CTRL_DF24; /* ignore the upper 2 bits in
> -                                         *  each colour component
> -                                         */
> -                     break;
>               case STMLCDIF_24BIT:
>                       /* real 24 bit */
>                       break;
> -- 
> 1.7.10.4
> 

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