On 16:13 Thu 30 May     , Liu Ying wrote:
> We don't have to turn backlight on/off everytime a blanking
> or unblanking event comes because the backlight status may have
> already been what we want. Another thought is that one backlight
> device may be shared by multiple framebuffers. We don't hope that
> blanking one of the framebuffers would turn the backlight off for
> all the other framebuffers, since they are likely active to show
> display content. This patch adds logic to record each framebuffer's
> backlight status to determine the backlight device use count and
> whether the backlight should be turned on or off.
> 
> Signed-off-by: Liu Ying <[email protected]>
> ---
>  drivers/video/backlight/backlight.c |   23 +++++++++++++++++------
>  include/linux/backlight.h           |    6 ++++++
>  2 files changed, 23 insertions(+), 6 deletions(-)
> 
> diff --git a/drivers/video/backlight/backlight.c 
> b/drivers/video/backlight/backlight.c
> index c74e7aa..97ea2b8 100644
> --- a/drivers/video/backlight/backlight.c
> +++ b/drivers/video/backlight/backlight.c
> @@ -31,13 +31,14 @@ static const char *const backlight_types[] = {
>                          defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE))
>  /* This callback gets called when something important happens inside a
>   * framebuffer driver. We're looking if that important event is blanking,
> - * and if it is, we're switching backlight power as well ...
> + * and if it is and necessary, we're switching backlight power as well ...
>   */
>  static int fb_notifier_callback(struct notifier_block *self,
>                               unsigned long event, void *data)
>  {
>       struct backlight_device *bd;
>       struct fb_event *evdata = data;
> +     int node = evdata->info->node;
>  
>       /* If we aren't interested in this event, skip it immediately ... */
>       if (event != FB_EVENT_BLANK && event != FB_EVENT_CONBLANK)
> @@ -49,11 +50,21 @@ static int fb_notifier_callback(struct notifier_block 
> *self,
>               if (!bd->ops->check_fb ||
>                   bd->ops->check_fb(bd, evdata->info)) {
>                       bd->props.fb_blank = *(int *)evdata->data;
> -                     if (bd->props.fb_blank == FB_BLANK_UNBLANK)
> -                             bd->props.state &= ~BL_CORE_FBBLANK;
> -                     else
> -                             bd->props.state |= BL_CORE_FBBLANK;
> -                     backlight_update_status(bd);
> +                     if (bd->props.fb_blank == FB_BLANK_UNBLANK &&
> +                         !bd->fb_bl_on[node]) {
> +                             bd->fb_bl_on[node] = true;
> +                             if (!bd->use_count++) {
> +                                     bd->props.state &= ~BL_CORE_FBBLANK;
> +                                     backlight_update_status(bd);
> +                             }
> +                     } else if (bd->props.fb_blank != FB_BLANK_UNBLANK &&
> +                                bd->fb_bl_on[node]) {
> +                             bd->fb_bl_on[node] = false;
> +                             if (!(--bd->use_count)) {
> +                                     bd->props.state |= BL_CORE_FBBLANK;
> +                                     backlight_update_status(bd);
> +                             }
> +                     }
>               }
>       mutex_unlock(&bd->ops_lock);
>       return 0;
> diff --git a/include/linux/backlight.h b/include/linux/backlight.h
> index da9a082..5de71a0 100644
> --- a/include/linux/backlight.h
> +++ b/include/linux/backlight.h
> @@ -9,6 +9,7 @@
>  #define _LINUX_BACKLIGHT_H
>  
>  #include <linux/device.h>
> +#include <linux/fb.h>
>  #include <linux/mutex.h>
>  #include <linux/notifier.h>
>  
> @@ -101,6 +102,11 @@ struct backlight_device {
>       struct notifier_block fb_notif;
>  
>       struct device dev;
> +
> +     /* Multiple framebuffers may share one backlight device */
> +     bool fb_bl_on[FB_MAX];


I don't like such array at all

I understand the fact you will have only on hw backlight for x fb or overlay
but have a static on no

if you want to track all user create a strcut and register it or do more
simple just as a int to count the number of user and shut down it if 0 and
enable it otherwise

Best Regards,
J.
> +
> +     int use_count;
>  };
>  
>  static inline void backlight_update_status(struct backlight_device *bd)
> -- 
> 1.7.1
> 
> 
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