Andi,

You _again_ 'forgot' to Cc: peterz who is an affected maintainer and who 
is keenly interested in such low level changes affecting scheduling - and 
he asked to be Cc:-ed on your previous submission.

I still don't understand, why do you *routinely* do office politics crap 
like that, playing games with Cc:s and private mails, which eminently 
hinders kernel development? (Oh, it's deniable and I'm quite sure you'll 
deny it in a heartbeat and call it an inadvertent omission. Just skip the 
excuses and stop it, ok?)

Thanks,

        Ingo

* Andi Kleen <[email protected]> wrote:

> The x86 user access functions (*_user) were originally very well tuned,
> with partial inline code and other optimizations.
> 
> Then over time various new checks -- particularly the sleep checks for
> a voluntary preempt kernel -- destroyed a lot of the tunings
> 
> A typical user access operation is now doing multiple useless
> function calls. Also the without force inline gcc's inlining
> policy makes it even worse, with adding more unnecessary calls.
> 
> Here's a typical example from ftrace:
> 
>      10)               |    might_fault() {
>      10)               |      _cond_resched() {
>      10)               |        should_resched() {
>      10)               |          need_resched() {
>      10)   0.063 us    |            test_ti_thread_flag();
>      10)   0.643 us    |          }
>      10)   1.238 us    |        }
>      10)   1.845 us    |      }
>      10)   2.438 us    |    }
> 
> So we spent 2.5us doing nothing (ok it's a bit less without
> ftrace, but still pretty bad)
> 
> Then in other cases we would have an out of line function,
> but would actually do the might_sleep() checks in the inlined
> caller. This doesn't make any sense at all.
> 
> There were also a few other problems, for example the x86-64 uaccess
> code regularly falls back to string functions, even though a simple
> mov would be enough. For example every futex access to the lock
> variable would actually use string instructions, even though 
> it's just 4 bytes.
> 
> This patch kit is an attempt to get us back to sane code, 
> mostly by doing proper inlining and doing sleep checks in the right
> place. Unfortunately I had to add one tree sweep to avoid an nasty
> include loop.
> 
> v2: Now completely remove reschedule checks for uaccess functions.
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