On 08/28/2013 04:12 PM, Gleb Natapov wrote:

>> +
>> +    rmap_printk("pte_list_add: %p %llx many->many\n", spte, *spte);
>> +    desc = (struct pte_list_desc *)(*pte_list & ~1ul);
>> +
>> +    /* No empty position in the desc. */
>> +    if (desc->sptes[PTE_LIST_EXT - 1]) {
>> +            struct pte_list_desc *new_desc;
>> +            new_desc = mmu_alloc_pte_list_desc(vcpu);
>> +            new_desc->more = desc;
>> +            desc = new_desc;
>> +            *pte_list = (unsigned long)desc | 1;
>>      }
>> -    return count;
>> +
>> +    free_pos = find_first_free(desc);
>> +    desc->sptes[free_pos] = spte;
>> +    return count_spte_number(desc);
> Should it be count_spte_number(desc) - 1? The function should returns
> the number of pte entries before the spte was added.

Yes. We have handled it count_spte_number(), we count the number like this:

        return first_free + desc_num * PTE_LIST_EXT;

The first_free is indexed from 0.

Maybe it is clearer to let count_spte_number() return the real number.

> 
>>  }
>>  
>>  static void
>> -pte_list_desc_remove_entry(unsigned long *pte_list, struct pte_list_desc 
>> *desc,
>> -                       int i, struct pte_list_desc *prev_desc)
>> +pte_list_desc_remove_entry(unsigned long *pte_list,
>> +                       struct pte_list_desc *desc, int i)
>>  {
>> -    int j;
>> +    struct pte_list_desc *first_desc;
>> +    int last_used;
>> +
>> +    first_desc = (struct pte_list_desc *)(*pte_list & ~1ul);
>> +    last_used = find_last_used(first_desc);
>>  
>> -    for (j = PTE_LIST_EXT - 1; !desc->sptes[j] && j > i; --j)
>> -            ;
>> -    desc->sptes[i] = desc->sptes[j];
>> -    desc->sptes[j] = NULL;
>> -    if (j != 0)
>> +    /*
>> +     * Move the entry from the first desc to this position we want
>> +     * to remove.
>> +     */
>> +    desc->sptes[i] = first_desc->sptes[last_used];
>> +    first_desc->sptes[last_used] = NULL;
>> +
> What if desc == first_desc and i < last_used. You still move spte
> backwards so lockless walk may have already examined entry at i and
> will miss spte that was moved there from last_used position, no?

Right. I noticed it too and fixed in the v2 which is being tested.
I fixed it by bottom-up walk desc, like this:

pte_list_walk_lockless():

        desc = (struct pte_list_desc *)(pte_list_value & ~1ul);
        while (!desc_is_a_nulls(desc)) {
                /*
                 * We should do bottom-up walk since we always use the
                 * bottom entry to replace the deleted entry if only
                 * one desc is used in the rmap when a spte is removed.
                 * Otherwise the moved entry will be missed.
                 */
                for (i = PTE_LIST_EXT - 1; i >= 0; i--)
                        fn(desc->sptes[i]);

                desc = ACCESS_ONCE(desc->more);

                /* It is being initialized. */
                if (unlikely(!desc))
                        goto restart;
        }

How about this?

> 
>> +    /* No valid entry in this desc, we can free this desc now. */
>> +    if (!first_desc->sptes[0]) {
>> +            struct pte_list_desc *next_desc = first_desc->more;
>> +
>> +            /*
>> +             * Only one entry existing but still use a desc to store it?
>> +             */
>> +            WARN_ON(!next_desc);
>> +
>> +            mmu_free_pte_list_desc(first_desc);
>> +            first_desc = next_desc;
>> +            *pte_list = (unsigned long)first_desc | 1ul;
>>              return;
>> -    if (!prev_desc && !desc->more)
>> -            *pte_list = (unsigned long)desc->sptes[0];
>> -    else
>> -            if (prev_desc)
>> -                    prev_desc->more = desc->more;
>> -            else
>> -                    *pte_list = (unsigned long)desc->more | 1;
>> -    mmu_free_pte_list_desc(desc);
>> +    }
>> +
>> +    WARN_ON(!first_desc->sptes[0]);
>> +
>> +    /*
>> +     * Only one entry in this desc, move the entry to the head
>> +     * then the desc can be freed.
>> +     */
>> +    if (!first_desc->sptes[1] && !first_desc->more) {
>> +            *pte_list = (unsigned long)first_desc->sptes[0];
>> +            mmu_free_pte_list_desc(first_desc);
>> +    }
>>  }
>>  
>>  static void pte_list_remove(u64 *spte, unsigned long *pte_list)
>>  {
>>      struct pte_list_desc *desc;
>> -    struct pte_list_desc *prev_desc;
>>      int i;
>>  
>>      if (!*pte_list) {
>> -            printk(KERN_ERR "pte_list_remove: %p 0->BUG\n", spte);
>> -            BUG();
>> -    } else if (!(*pte_list & 1)) {
>> +            WARN(1, KERN_ERR "pte_list_remove: %p 0->BUG\n", spte);
> Why change BUG() to WARN() here and below?

WARN(1, "xxx") can replace two lines in the origin code. And personally,
i prefer WARN() to BUG() since sometimes BUG() can stop my box and i need to
get the full log by using kdump.

If you object it, i will change it back in the next version. :)

> 
>> +            return;
>> +    }
>> +
>> +    if (!(*pte_list & 1)) {
>>              rmap_printk("pte_list_remove:  %p 1->0\n", spte);
>>              if ((u64 *)*pte_list != spte) {
>> -                    printk(KERN_ERR "pte_list_remove:  %p 1->BUG\n", spte);
>> -                    BUG();
>> +                    WARN(1, KERN_ERR "pte_list_remove:  %p 1->BUG\n", spte);
>>              }
> Remove {} since only one statement left in the if(). Or better yet why
> not:
>   WARN ((u64 *)*pte_list != spte, ....)?

Yes, it is better.

> But again why not BUG()?

The explanation is above. :)


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