On 09/04/2013 02:52 PM, Eric Dumazet wrote:
On Wed, 2013-09-04 at 14:37 +0200, Daniel Borkmann wrote:
Users that directly use or reimplement what we have in prandom_u32_max()
can be migrated for now to use it directly, so that we can reduce code size
and avoid reimplementations. That's obvious, follow-up patches could inspect
modulo use cases for possible migration as well.

Signed-off-by: Daniel Borkmann <dbork...@redhat.com>
---
  drivers/net/team/team_mode_random.c | 8 +-------
  include/net/red.h                   | 2 +-
  net/802/garp.c                      | 3 ++-
  net/802/mrp.c                       | 3 ++-
  net/packet/af_packet.c              | 2 +-
  net/sched/sch_choke.c               | 8 +-------
  6 files changed, 8 insertions(+), 18 deletions(-)

diff --git a/drivers/net/team/team_mode_random.c 
b/drivers/net/team/team_mode_random.c
index 7f032e2..0dbd1eb 100644
--- a/drivers/net/team/team_mode_random.c
+++ b/drivers/net/team/team_mode_random.c
@@ -13,20 +13,14 @@
  #include <linux/module.h>
  #include <linux/init.h>
  #include <linux/skbuff.h>
-#include <linux/reciprocal_div.h>
  #include <linux/if_team.h>

-static u32 random_N(unsigned int N)
-{
-       return reciprocal_divide(prandom_u32(), N);
-}
-
  static bool rnd_transmit(struct team *team, struct sk_buff *skb)
  {
        struct team_port *port;
        int port_index;

-       port_index = random_N(team->en_port_count);
+       port_index = prandom_u32_max(team->en_port_count - 1);


Note the random_N(0) gave 0, while prandom_u32_max(0 - 1) can return any
number in [0 ... ~0U]

Very true, that was stupid. Thanks for catching!
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