Currently, if the codec ID is not known, the last byte of the ID is used as 
name.
It's not helpful at all, use full codec ID instead.

Signed-off-by: Ondrej Zary <[email protected]>
---
 sound/pci/ac97/ac97_codec.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/sound/pci/ac97/ac97_codec.c b/sound/pci/ac97/ac97_codec.c
index bf578ba2..30a40a8 100644
--- a/sound/pci/ac97/ac97_codec.c
+++ b/sound/pci/ac97/ac97_codec.c
@@ -1830,7 +1830,7 @@ void snd_ac97_get_name(struct snd_ac97 *ac97, unsigned 
int id, char *name, int m
                                pid->patch(ac97);
                }
        } else
-               sprintf(name + strlen(name), " id %x", id & 0xff);
+               sprintf(name + strlen(name), " id %x", id);
 }
 
 /**
-- 
Ondrej Zary
--
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