Geert Uytterhoeven <[email protected]> writes:

>>   2. Do we want to fix it this way? Alternatives are:
>>        a. Reject a second debug= parameter by checking for a non-NULL 
>> .write()
>>           method
>>           => only the first debug console will be used,
>>        b. Skip console registration in case of a non-NULL .write() method
>>           => only the last debug console will be used,
>>   3. Atari has a similar issue, with even more (4) debug consoles.

2b is backward compatible.

Andreas.

-- 
Andreas Schwab, [email protected]
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